About Me

Architect-trained UI/UX designer and systems thinker specializing in complex workflows, cross-functional collaboration, and product research. Proven track record of operating in high-complexity, ambiguous environments to translate user behavior and technical constraints into actionable product decisions. Adept at acting as a bridge between engineering, design, and Go-to-Market (GTM) teams to build intuitive user experiences and features.

Education

  • Master of Architecture
    Montana State University
    2018
  • Bachelor in Environmental Design
    Montana State University
    2016

Core Skills

Design
Designing for clarity in complex systems, utilizing rapid iteration with AI to create human-centered designs.

Research
Applying a data-driven approach to UX & Design research to validate features before they ship.

GTM
Bringing structured thinking to ambiguous problems, aligning cross-functional teams to build and launch intelligent, adaptable products.

Experience

Snaptrude
Product Specialist
2024 - Current
  • Conduct ongoing user workflow analysis to drive product decisions, translating user feedback and qualitative prompt data into intuitive, AI-powered features that feel native to a highly technical 3D platform.
  • Act as the connector between customers, product, engineering, and GTM; testing early-stage features, surfacing bugs, and translating user feedback into relevant features and cohesive product marketing stories.
Relm
Founder
2020 - 2023
  • Independently drove the 0-1 product development for a patented smart-home IoT ecosystem, personally executing all hardware and software product design, mobile UI design, brand identity, and Go-to-Market strategy.
  • Leveraged pre-market validation studies to steer product development, bridging complex hardware constraints with intuitive interfaces resulting in a successful $55k Kickstarter launch.
Modumate
GTM Lead
2022
  • Delivered high impact marketing campaigns and design assets informed by customer feedback and insights gathered from hundreds 1:1 workflow demonstrations. 
  • Acted as a primary connector between early adopters and the product team, translating user insights and workflow roadblocks into actionable feature improvements.
Perkins&Will
Architectural Designer
2017 - 2022
  • Designed complex, parameter-driven 3D models using Rhino and Grasshopper, rapidly iterating on architectural prototypes to balance technical constraints with creative design exploration in a fraction of the time.
  • Researched internal firm workflows to identify friction points with computational tools, then translating those friction points into automated internal design tools and accessible training programs that drove firmwide adoption.

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